The Essential Guide to iOS App Testing
Are your iOS apps ready for the marketplace? If you want your iPhone and iPad apps to thrive, then you need to test them on the unique operating system they were designed for. In this free whitepaper, we cover the basics of iOS testing to help dev shops of all sizes launch higher quality apps.
Let’s be honest. Saying you need to “test a mobile app” is just about as generic as saying you need to breathe gas. The reality is you need to breathe a very specific gas if you want to keep breathing. The same goes for mobile app testing. If you want your app to survive and thrive post-launch, then you need to test on the unique operating system it was designed for. We'll show you how, in addition to:
Conquering the iOS Test Matrix

The testing matrix involves a combination of hardware, software, versions, operating systems, carriers, locations and features that make up the entire mobile ecosystem. The iOS world looks downright simple compared to the jungle of hardware-software-manufacturers that is Android. But there are still important factors to consider. The main components within the iOS matrix are hardware (and corresponding supported software) and carriers. In this section, we'll show you how to prioritize the test matrix to ...continue reading...
Understanding Common iOS Focus Areas

The most famous difficultly associated with iOS apps is the Apple store’s notorious vetting process. There are a few things you can do to give your app a better shot at clearing that hurdle without incident. In this section, we'll cover the most frequent issues with App Store rejection, including repetitive apps, unrefined or unprepared apps, improper API service use and others. We'll also discuss the importance of understanding permissions, including those with regard to UDIDs, personal data, address book access and more. By avoiding these major iOS faux pas, you'll have a ...continue reading...
Essential Tools and Tips

When testing iOS apps, you'll want to make use of the full suite of testing tools, including those for screenshots, crash reports, console logs, emulators and others. However, it’s always good to also test on real devices before launch. Emulators differ from real devices when it comes to CPU type, screen interaction (mouse versus touch screen), memory capacity and usage, zooming functionality, network connectivity (emulators tend to be stationary while devices can test while mobile)...continue reading...
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